Re: OS X Finder

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From: peter (Peter da Silva)
Subject: Re: OS X Finder
Date: 13:12 on 14 Jan 2004
> I can't remember what book it was I read it in, possibly Insanely Great 
> by Steven Levy, where it was indictaed the the reasoning was that whilst 
> there was a strong metaphor for the one button mouse (i.e pointing with 
> your index finger) there was nothing for a second mouse button.

Sure there is. How many things in the real world respond to pointing? Well,
there's buttons. And... there's buttons. Here's a doorknob, what do you do
with it? You can lock it, you can open it, you can take it apart and fix
it, you can oil it. Here's an icon, a file, what do you do with it? You can
open it, you can delete it, you can look at its properties, you can do all
kinds of things.

I have four reasonably dextrous fingers, and a prehensile thumb. I can point
and I can grab and I can twist and turn and pull and push and tweak and rub
and poke and scratch and ... you get the picture. There's a whole menu of
actions I can perform with my hand!

Similarly, on the screen, you have an object metaphor. If the object is fixed
in place and only has two states, then you only need one button to operate on
it. But most of the objects on the screen aren't like that: they can be
dragged, opened, examined (different operation), duplicated, collected with
other similar objects, and so on.

In Apple's model, that button is your index funger when you're using a menu,
or clicking a button, but it's your prehensile thumb when you're selecting
or grabbing an icon and you have to double-click to just 'press' it. And if
you want to use the rest of your fingers, you go all the way to the top of the
screen and point at these *other* objects.

It's a marketing metaphor, that's all. "We need to explain this in a 30 second
TV commercial, who cares if it's still a good idea after a couple of hours".

There's stuff above here

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